A. Schleger
Montréal, QC
Canada
info@artbyaline.com

 

Artist resume

 

OBJECTIVE My field of expertise consists of traditional, digital and 3D animation. I also am interested in rekindling with concept design.

EXPERIENCE 2009 - current UBIsoft Entertainments Inc. Montreal / PQ
Senior Animator
Brought in for project closure, AVATAR.
Speed animating on a heavyweight liscence for James Cameron and Lightstorm Ent.
* Work with existing tight deadlines and scope.
Softwares : 3DsMAX 9, Jade. (PC)

2007 - 2009 UBIsoft Entertainments Inc. Montreal / PQ
Team Lead Animation
Responsible for gameplay side of AAA title, Splinter Cell - Conviction.
Team and workflow management.
* Learned how to work with a team of experts in their respectable fields.
* Covered system designs, animation quality approbations, actor direction (motion capture shoots).
Softwares : Motion Builder 7e, 3DsMAX 8, Unreal 2,5, RemoteAnim. (PC)

2005 - current NAD center Montreal / PQ
Animation Specialisation Teacher
Teaching animators how to successfuly apply the best methods in their work. Make them ready to take on the active life as starting professionals. Demo supervision and custom 1 on 1 critique of their work.

2005 - 2006 UBIsoft Entertainments Inc. Montreal / PQ
3D Animator
"Animating with a microwave."
Large scale project of a well known franchise.
* Smooth integration to a 3D animation pipeline.
* Supported Lead Animator at end of project with offsite animators.
Softwares : 3DsMAX 7, Unreal 2.5, PWin. (PC)

2004 - 2005 UBIsoft Entertainments Inc. Montreal / PQ
Project Manager Animation / Chargé de Projet Animation
Working on console launch titles.
Pipeline building contribution and team leading.
* Giving me the chance to hone and perfect my managing abilities.
* Having the chance to study deeper in 3D applications and follow pro courses.
Softwares : 3DsMAX 6, Photoshop 7, Perforce. (PC)

2002 - 2004 DC-Studios Inc. Montreal / PQ
Artist / Animator
Worked on SEVEN published titles, 3 about to be launched (Playstation, PC, GBA). From concept to visual style to traditional animation, pixel animation, 3D animation, illustration, small movies, cut scenes.
Did the conception and finished product for E3 printed material. Also appears on the company's website.
* Helped me learn to plan and organise assets in a pipeline.
Softwares : Photoshop 7, 3DsMAX 6, ImageReady, After Effects, Painter8, AlienBrain. (PC)

2001 QA International Inc. Montreal / PQ
Lead Animator
Game " Mango 2- Trip in Space ". Octas award 2001 - Golden MIM 2001 CDrom (and Best electronic publication Grand Prize Finalist) award.
Pre Prod : Character design of ALL new characters. Concept of ALL surprise animations.
Prod : Supervision of 95% of the animation including main characters and new pillar character.
Animated (blue, timing, clean) two of the new characters.
End Prod : Illustrated all elements of the scientific experiments book.
* Gave me a strong sense of responsability and awareness of schedule estimates.
* Leadership, team coordination and interaction skills.
Software : Retas, Photoshop 5.5, Director8, etc. (Mac & PC)

2000-2001 Vivatoon Inc. Montreal / PQ
Design Artist
26 episodes TV cartoon " The Lost World ".
Worked on concept of props and characters as well as background design for the series.
Expressions and details sheets.
Also contributed to the opening credits with layout scenes / design.
Challenge : To produce an episode within a five day time span with flawless quality.
* Exciting and challenging to work in such a quality art driven team.
* Gave me the will to always push my skills.

2000 Québec Amérique Inc. Montreal / PQ
Animator
Game " Mango - Keys to the Sky ". Möbius award 2000
Animation of one pillar character, secondary "surprise animations" and scientific explanations mini-movies.
Challenge : Being able to produce a fluid and interesting animation at 6 frms/s with a minimum of drawings.
* Worked in close quarters with a team of 17 people to achieve project goal within time limitations.
* Provided me with great experience in Multimedia.
Software : Photoshop 5.5, Director7, Painter 6, etc. (Mac & PC)

2000 Waterproofs Montreal / PQ
Concept Artist - Lead Character design
Concept of the visual of the PC game "Notorious Criminal".
Sketches and cleans of characters. Precise model sheets for 3D modelers.
Profile of the main characters in collaboration with writers for their look and personality.
* Software : Photoshop 5, 3DsMax 3.1

EDUCATION 2000 ICARI Montreal / PQ
3DS MAX 3.1
Specialised training - first level

1999 ICARI Montreal / PQ
Classical Animation and Computerized Production
* Relevant courses : Retas PRO!, Photoshop, layout, storyboarding, character design/animation

Learning techniques of Classical Animation for the cartoon industry. Theoretical and practical knowledge of the animation process, layout, storyboarding and frame by frame production. Drawing for animation. Planning animation projects by respecting television, advertising and cinematographic standards.
This training is mainly designed to emphasize the talent of the classical animator.
* Software : Photoshop, Retas Pro!, X-Sheet

1999 CEGEP Lionel Groulx Sainte-Thérèse / PQ
Fine Arts
* Relevant courses : Drawing, painting, sculpting, photography, design, technical drawing.

At the end of the (minimum) three-year-long course, being able to produce own gallery level production.

ADDITIONAL INFORMATION

Fluent in both French and English, and able to switch easily between the two.
Quick thinker, able to resolve problems quickly, evaluating the most profitable and effective results.
Honest, strict ethics, confident and persistent.
Starving to learn.
Artistic, inventive when need be, while considerate of the limits of creativity for a given project.
Consider a team approach as appropriate, thus easily adaptable to people, ideas and change. Can be an excellent motivator.

Skills: Photoshop, Painter, 3DsMAX, Flash, RetasPRO, Director, X-sheet, Dreamweaver, Corel Photo Paint, etc.
Computer litterate / hardware / multiplatform and OSs.
Sculpture, technical drawing
Perk : Sense of humour !





 

 


If you would like to receive any additional information, references, a paper portfolio, or a "CV" in French, please don't hesitate to send a note to info@artbyaline.com or contact me directly by phone.

Sincerely,
A. Schleger

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